// Definitions for sprite sheet positions
// Created with www.texturepacker.com

// $TexturePacker:SmartUpdate:2d13b6cf0c06b39bf56a2b0dc04680cc$

package br.edu.ifpr.ThiagoRomano.Camaleao;

public interface SpritePositions
{
	public static final int ARCADEBUTTON_ID = 0;
	public static final int B_ID = 1;
	public static final int G_ID = 2;
	public static final int R_ID = 3;
	public static final int TIMEATTACKBUTTON_ID = 4;
	public static final int BOX_ID = 5;
	public static final int CHAM2_ID = 6;
	public static final int COLOR_BAR_ID = 7;
	public static final int FUNDO_ID = 8;
	public static final int HOLOFOTE_ID = 9;
	public static final int MARCADOR_ID = 10;
	public static final int PLACA_ID = 11;
	public static final int SOMBRA_PLACA_ID = 12;
}
